Six and Mono are the biggest victims in this cycle as it leads to the loss of their loved ones, their innocence, their freedom mostly Mono, having to be a servant to the Signal Tower and Six a slave to her hunger curse while everyone around either dies or is broken beyond repair, and of course, each other. It stars Six, Mono, the Runaway Kid known as Seven by the author, the Girl In The Yellow Raincoat or rather Raine and the Pretender/Liz as the five protagonists of the story and their situation.Īround the children exists a cycle created by the Signal Tower in order to keep itself immortal that is based on the events in Very Little Nightmares, Little Nightmares II and the first Little Nightmares. Now Mono prays he won't ever end like him."Little Nightmares The Butterfly Effect" Trilogy is a Little Nightmares fanfiction series written by the mad author Wendigo Studios, an author of many stories, based on the aforementioned video games. Six isn't exactly sociable Mono realizes this after making the mistake of bringing someone new along. Selectively Mute Six (Little Nightmares).Graphic Depictions Of Violence, Major Character Death, Underage.WaltzDaMorte Fandoms: Little Nightmares (Video Games) Language: English Words: 728 Chapters: 1/1 Comments: 3 Kudos: 4 Hits: 48 Rated M for… uhm… Schizophrenia depictions and… something else I forgot. Eight takes the raw meat she was going to eat since ‘it would make her sick‘ if it wasn’t cooked. The Nomes lead Eight to Six, much to Six’s disappointment. woahh I still cant end a fanfic or tag no way.i have a love hate relationship with this fanfic.The Runaway Kid/Eight (Little Nightmares).The Runaway Kid & Eight (Little Nightmares).More info in notes) Language: English Words: 1,034 Chapters: 7/7 Kudos: 6 Hits: 55ĮightxSeven Fandoms: Little Nightmares (Video Games) (I see LN as a linear story of succession. Posting here in a more chronological order than originally written. LN blurbs, mostly about Six, prompted by a random word generator. but I deadass see them as genderless so.She/her pronouns for Six (Little Nightmares).Children of the Maw (Little Nightmares).Probably_Awake Fandoms: Little Nightmares (Video Games) Language: English Words: 451 Chapters: 1/3 Hits: 5 Escaping The Maw was a hard task, but escaping his past proved itself to be even harder. Seven, a twelve-year-old orphaned boy, grouped up with two other kids, Mono and six, who are fourteen and eleven. Mono Is Trying His Best (Little Nightmares).Brief Mono/The Runaway Kid (Little Nightmares).Mono/The Runaway Kid (Little Nightmares).Graphic Depictions Of Violence, No Archive Warnings Apply.Language: English Words: 13,818 Chapters: 7/? Comments: 26 Kudos: 57 Bookmarks: 10 Hits: 1,428Īgruingwithmyleftbigtoe Fandoms: Little Nightmares (Video Games) But now back on the mainland, their challenges lie in navigating a world they've become disconnected from, all to find Seven's home. it’s way too late for me to implement all the new lore lolįrom the Nest, to the City, to the Maw, these kids have overcome many obstacles."I just want these kids to be happy" I say AND NOW THEY FINALLY ARE.just the kids running around like feral kittens.this is gonna be a little more lighthearted compared to the last two.TheTokenAro Fandoms: Little Nightmares (Video Games) Language: English Words: 167 Chapters: 1/1 Comments: 6 Kudos: 8 Hits: 79 Six finally gets to let her two friends meet, it goes so well Series Mono & The Runaway Kid & Six (Little Nightmares).Go check it out its awesome <33 Language: English Words: 2,630 Chapters: 1/? Comments: 3 Kudos: 5 Hits: 39ĭuskWind24 Fandoms: Little Nightmares (Video Games) My own LN timeskip story, inspired by the Seven Year Nightmare by Fervidlizard32 !! Every boat on and off the Maw was destroyed, so when a mysterious child clad in blue offers Six a chance to escape she's a little skeptical to oblige. It's been five years after Six killed the Lady. Dark blue eyes and slightly tanned skin were framed with curly black hair that bounced a little as he straightened his posture. He was wearing an azure turtleneck, which covered his entire scruff and even dipped a bit above his chin. The same cuff that had been clasped around the nomes neck now curled around his right foot, smaller chains chasing after. Six braced herself, watching the black rise up and disappear into tendrils of air. Alternate Universe - Everyone Lives/Nobody Dies.Six Is Not The Lady (Little Nightmares).Nomes & The Runaway Kid (Little Nightmares).Mono & The Runaway Kid (Little Nightmares).The Runaway Kid & Six (Little Nightmares).
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We put the community both players, server owners, and the greater GTA modding community first. What is a Video ID?Ĭonfig.js - To change the default audio volume, change the integer musicVolume ( 0-100: Higher is louder, Lower is more quiet )Ĭonfig.js _a - To add/remove images, make sure they are added in the images array (following sytax or else it will break) and also add them in your _aĬonfigurating Styling Attributes (simplified)Ĭonfig.css - Change var -background-blur (Higher px: more intense blur)Ĭonfig.css - Change var -loadbar-height (Higher px: higher the loadbar)īackground Color (The color that the image fades out to)Ĭonfig. Building upon years of development on the Cfx.re framework, which has existed in various forms since 2014, FiveM is the original community-driven and source-available GTA V multiplayer modification project. Transition Time Length (how long the transition to next image lasts)Ĭonfig.js - Change the integer under transitionInterval (in milliseconds)Ĭonfig.js - To have no music at all, make boolean var music falseĬonfig.js - To change the video, change the string videoID to your YouTube Video ID. Download the resource or git clone it and put it in your resources folder with the name fivem. The most advanced all in one loading screen for your FiveM server PREVIEW Click here to watch FEATURES Templates: It’s like having all the loading screens that you want in one single scripts, the version 1. Characters and background are showed randomly so your loading screen is 'Never the same' Installation. it will show a vanilla GTA loading screen using HTML/CSS/JS. Config.js - Change the string under the object text and var linkĬonfig.js - Change the integer under imgInterval (in milliseconds) Contribute to bt0r/fivem-gta-loading development by creating an account on GitHub. Each artistic interpretation brings out their alluring qualities, celebrating their curves, confidence, and captivating personalities.Įxperience a plethora of art styles, including:īreathtaking watercolor portraits that capture their delicate nuances.Įxpressive pencil sketches that portray their raw emotions with striking authenticity. Under the skillful hands of talented artists, Tina and Louise come to life in ways you've never seen before. Ignite a passion for self-expression and self-acceptance through their sensuous portrayals. Tina's introspective and enigmatic nature, juxtaposed with Louise Belcher's fearless and adventurous spirit, creates an enchanting narrative that unfolds before your eyes.Įmbrace the allure and charisma of these vibrant characters as they:Įngage in playful interactions that showcase their unique bond.Įxpress their individuality through their distinct styles and attitudes. These tantalizing nudes capture the essence of Tina and Louise's individuality and dynamic sisterhood. The Mesmerizing Beauty of Tina and Louise Through a diverse range of artistic styles and interpretations, witness the celebration of the human form at its most beautiful and expressive. With each image, immerse yourself in their unique personalities, as their intimate expressions confidently celebrate body positivity, self-love, and empowerment. Unveiling stunning artistic depictions and illustrations showcasing the harmonious blend of sensuality and innocence that make Tina and Louise unforgettable. Prepare to embark on a visual journey like no other. Explore the extraordinary charm and seductive elegance that these two iconic characters from the animated series Bob's Burgers exude. Indulge in the captivating allure of Tina Belcher and Louise Belcher nudes. Tina ️ Louise ️ Nudes: Discover the Sensual Charm Title: Tina ️ Louise ️ Nudes: Discover the Sensual Charm of Tina and Louise When the player makes Po reach back to the Teletubby House she will find Dipsy, decapitated, on the floor coated in a bit of his blood with his head nearby his body, after showing The Guardian’s shock of what is happening the player will enter into action mode for Po, and will have to make her run away from Tinky Winky who will begin chasing her, no matter where and when the player makes Po reach the large tree Tinky Winky will be behind her, making the screen go dark with a sickening crackle sound showing that Po has met her demise. He then screams at Po, who must then make it back to the house. Tinky Winky then turns around, to reveal his large frown and empty eye sockets. Once the player reaches the lake, Tinky Winky will be standing in the opposite direction. After Po finds nothing but a bowl of Tubby Custard, she decides to turn back around and head to the lake. If the player decides to look for Tinky Winky alone, Po leaves the house and looks around the place. Laa-Laa will also be on the ground, with blood running down from her empty eye sockets and having multiple bloody wounds across her body. After Po finds nothing but a bowl of Tubby Custard, she decides to turn back around and head to the lake where Laa-Laa is. After retrieving the torch, Po and Laa-Laa both head out of the house to search for their missing friend.Ī few seconds later, Laa-Laa tells Po to turn right, while she will turn left and search the lake. If the player decides to wake the rest, Laa-Laa instructs Po to collect the Builder’s Torch from the workbench, while Dipsy decides to stay in bed in case Tinky Winky comes back. After this, dialogue for The Guardian appears, saying that he must gather Tubby Custards dropped on the map for research and preventing things from getting worse. The next minute of game play is a series of quick time events, which always ends with Po supposedly being killed by Tinky Winky. The player must decide whether Po should wake up Laa-Laa and Dipsy or look for Tinky Winky alone.Īfter looking for Tinky Winky and going back to the house, the camera changes to first-person, and Po finds Dipsy’s decapitated body lying on the ground. Tinky Winky then leaves the house into the night. The game begins on a sunny day, and she must deliver Tubby Custard to the other three Teletubbies.ĭuring the night, Po notices Tinky Winky leave his bed and destroy the Tubby Custard Machine. The story takes place in Main land, where the player plays as Po. Whether or not your self-concept is positive depends on how closely you match yourself with your ideal self, or the person you want to be. If someone has a negative self-concept, they feel unsatisfied. If someone has a positive self-concept, they perceive the world through an optimistic (positive) lens. Remember, self-concept is a person's global feeling about themself. We form much of our self-concept based on our race, gender, and ethnicity, which directly impacts how we treat people. Race, Gender, and Ethnicity on Social Interactions Try to! It'll help you in the long run when you start practicing FRQs and applying the content you learned throughout the year. You often see people watching a news channel that further confirms their beliefs and is very biased toward one direction ➡️įinally, the halo effect states that when you believe someone is good, you will interpret all of their actions as good, and fail to notice their bad traits.Īll of these cloud your judgment, and you could probably apply every term to your own life. The false-consensus effect is reinforced with confirmation bias, which is the tendency to search for or put more value on information that confirms your beliefs, while disregarding opposing information. The false-consensus effect is when you believe that everyone else shares your opinions and attitudes. The way we perceive and judge others isn’t always accurate. The impact of the society he is in makes you believe that he is a very rude person, but he is only acting this way because of the situation. Sample Response: The gas station attendant could only be abrupt because he is at work and doesn't want to continue his obligations □ Outside of work, he could be very friendly and happy because he isn't being forced to do something continuously that he doesn't like. Hint-there are tons of different scenarios you could come up with! How can we relate the fundamental attribution to this? Imagine you are at the gas station⛽ and the attendant is very rude when you ask them for assistance. Level design is not awesome, engine struggles a bit at points and a real open-world feeling is off the tables in a game that seems to want it desperately with all the quests so you end with mostly open areas, segmented into sections connected by pathways with not a whole lot to explore, story seems like a pretentious mess at first (Adam and Eve and the cutscenes that appear as you progress which seem like the game doesn't really take himself all that seriously) everything on show is a weird front to show, seems style over substance even.Īnd then it isn't, the way it clicks and ties everything, then shows you that there was a foresight to it makes you appreciate it. It seems like it's merits are the fact it mixes a lot of gameplay ideas onto an RPG package, but it seems like it's weird for the sake of being weird - mostly. A single player game that actually has an end game, kinda like FFXV.Ĭlick to expand.Nier is a game that morphs quite a bit the more you play it. Has satisfying progression for levels, weapons and attacks for your bot. Starts off as a shmup, goes into 3d action adventure, side scrolling action, open world and linear segments, puzzle, Atari-esque mini games, Metroidvania and probably more but I haven't finished it in a while so I don't remember them all Nier meshes many genres of games together. She is closer to 2b but has some unique skills as well. I forgot the last playable character's designation.A.something. The game's story warrants 2-3 playthroughs with 2b and 9s playing very differently. Music is basically unmatched, I dare you to find a "favorite music in a game" thread and not see this game mentioned. Ok since people seem to have selective amnesia, Nier is awesome because: Maybe I'm wrong, maybe the fandom is really just all about dat booty. Personally, I really appreciate the existence of niche cult games, even if many them don't appeal to me at all.Īnyway, that's a lot of text for a mostly pointless counter argument to why every game should have modern save features. If it became too conventional it might appeal to more people but it wouldn't have the same kind of passionate following. I think a large part of the reason Nier as a whole has such a passionate fanbase is due how it does unconventional things, which has an extreme appeal to a smaller subset of people. I'm not going to say the intro of Nier Automata necessarily benefits from this archaic implantation, but I think there's merit to at least try out different things. To me, that totally dissolves any tension in fighting the boss and even makes the entire fight pointless. I think an example of the extremes a forgiving checkpoint/save system can be pushed to is Godfall, where you can literally throw yourself into the boss until he dies, due to the checkpoint system. As a whole, I agree with you that most modern games greatly benefit from efficient and forgiving save systems.īut even so I would argue that you could design a game where a punishing save structure can be a part of whatever experience you're trying to make. As well as decarbonizing sectors with large, stationary emitters or with hard-to-abate emissions, it can also remove carbon directly from the atmosphere using engineered carbon removal solutions, direct air capture, or bioenergy with carbon capture and storage.īCG’s work with the Oil and Gas Climate Initiative (OGCI) demonstrates that the world can reach levels of CCUS deployment needed for net-zero emissions by 2050 without breaking the bank, but it will require stakeholders across the value chain to be far more proactive. Reasons to be Optimistic About Carbon Capture DeploymentĬCUS is an essential lever for reducing global greenhouse gas emissions. However, policymakers will still need to create favorable project conditions and regulations and define viable business models so that more projects can proceed. The realization that broad deployment of CCUS will ultimately cost less than previously estimated has the potential to accelerate its use in multiple countries and across a range of sectors. This is good news for governments and stakeholders confronting the climate change challenge. As a result of this decline, BCG estimates that a global incentives floor of $65 to $75 per ton of carbon abated-which is about one-third lower than current assumptions-will be needed to reach the goal of 4,000 Mtpa of CO 2. In the same way that experience curve benefits have lowered the expense of renewable energy production, CCUS capex costs can be expected to fall as more capacity is installed. The development of these projects will reduce costs for all players, particularly benefiting lower-middle income and low-income countries that are just starting to adopt CCUS. Such incentives are driving an eight-fold increase in project announcements worldwide since 2017. Generous incentives, especially in the US and European countries such as Norway and the UK, have made many more CCUS projects commercially viable. (In this article, the authors used the IEA’s net-zero emissions by 2050 scenario, which is among the most conservative for CCUS demand, for their analysis.)įortunately, the extra capacity needed to hit this target won’t break the bank. This amount is almost ten times operational CCUS capacity today, but it falls far short of the approximately 4,000 Mtpa of CO 2 of capacity that the International Energy Agency (IEA) estimates will be required by 2035 to achieve a 1.5℃ pathway. With multiple projects under development, capacity for the nascent climate mitigation technology is on track to reach about 300 million tons per year (Mtpa) of CO 2 abatement by 2035. The move marks another step forward for the company's ambitious plans to deploy its carbon capture and conversion technologies across a host of industries, including agriculture, waste processing and various heavy industries to recycle captured carbon into a range of useful materials.Carbon capture, utilization, and storage (CCUS) is making big strides. However, the collaboration with Zara marks the first time clothes produced from captured carbon have been made available for sale. Lanzatech also announced a collaboration with sportswear company lululemon to similarly produce materials made from carbon earlier this year, and has partnerships in place with On to produce running shoes, as well as leading consumer brands such as Loreal, COTY and Unilever. "LanzaTech has the technology that can help fashion brands and retailers limit their carbon impact. By working with Zara, we have found a new pathway to recycle carbon emissions to make fabric." "We are hugely excited about this collaboration with Inditex and Zara which brings fashion made from waste carbon emissions to the market," she said. Jennifer Holmgren, chief executive at LanzaTech, hailed the partnership as a major milestone for the carbon capture and utilization industry. However, the company said that the final garment has polyester made of 20 percent industrial carbon emissions. The MEG provided by Lanzatech makes up 20 percent of the final polyester with the remaining 80 percent coming from purified Purified Terephthalic Acid (PTA). The resulting textiles are not made from 100 percent captured carbon. The Lanzanol is then converted into low carbon monoethylene glycol (MEG) by the company India Glycols Limited, which is then converted into low carbon polyester yarn used by Zara in its new collection. The collaboration with Zara marks the first time clothes produced from captured carbon have been made available for sale. That’s why we’ve introduced WeTransfer accounts. For advertising campaigns that fall within a restricted category, our account management team will review the context and any current sensitivities surrounding the ad and make a decision as to whether the ad meets our standards at that moment in time. You’ll just have to share that link yourself, which is the whole pointyou can’t use WeTransfer to pretend to be someone else.) WeTransfer accounts. WeTransfer lets you safely share projects and send files, giving you full control over who accesses your work. The advertiser should also ensure that appropriate and necessary legal requirements for the sale and advertisement of these restricted products or services are met and obtained. However, we’ve always worked hard to keep your data safe and secure. The advertiser is responsible for the contents advertised, including the product or services promoted. Should the advertiser be qualified and compliant with all applicable laws, rules, and regulations, WeTransfer may allow the advertising of restricted products or services at our discretion. To support this, we've developed a set of principles to ensure that brands advertising with us share our values as part of a wider brand safety policy. With features designed for your convenience, WeTransfer simplifies the way you transfer files, share documents and PDFs, upload photos, and send videos. We aim to ensure that every impression we deliver promotes all our partners in a positive way. WeTransfer is a seamless way to send large files, right from your phone, including photos and videos in original quality. Any time you log in, we’ll ask for a code that will be generated by an app on your phone. The data is stored on the file sharing server for a certain period of time. Whether you have a new account or have been using WeTransfer Pro for years, you can now turn on two-factor authentication for an extra layer of security. The download link can then be shared with other people via email. With the help of this service large files can be sent. Our advertising reputation is built on delivering impactful, high-quality advertising which is designed to reflect and support our values. WeTransfer is a service for data exchange (engl. Additionally, advertisers must also comply with our WeTransfer Advertising Terms of Service and Creative Guidelines. This means complying with all applicable laws, rules and regulations that apply to the targeted regions (including any advertising codes, such as the CAP Non-broadcast Code in the UK) and to the content of your ads. We want our ads to be some of the best content that you see on WeTransfer.Īdvertisers on WeTransfer are responsible for their ads. Your data is encrypted within the world’s safest data centers so you and your clients can rest easy. And with our award-winning in-house studio, you never have to compromise looking good for getting results. WeTransfer lets you safely share projects and send files, giving you full control over who accesses your work. We’ve staked out a premium space that puts your brand in front of the world’s most influential audiences. We do advertising a little differently over here. Learning to write in cursive is extremely beneficial for the development of motor skills and the stimulation of creativity. Kiddoworksheets is pleased to provide tools to assist people in learning cursive letters and improving their cursive writing skills. Lower case letters should be introduced first since they may be rapidly combined to form words, allowing cursive writing to be integrated into other subjects such as spelling and social studies lessons. When it comes to handwriting, it is critical to develop a foundation because the primary difference between cursive writing and printing is that the letters flow together. It is recommended that you begin with the first letter of the alphabet and continue adding letters in the sequence specified on the worksheets. As is common in most schools, we’ve chosen to present the letters in groups that are created in a similar fashion (you’ll notice that this is what we’ve done). The evenly spaced staff lines makes for easy writing. Whether you are a student or a professional this template is always great to have around the house. Familiarize yourself with the musical notation symbols and markings. Choose the appropriate type of manuscript paper based on your musical needs. Here are some steps to help you complete manuscript paper effectively: 01. Like printing, cursive writing is not often displayed in alphabetical order, as is the case with printing. Use this printable manuscript paper whenever you need have to do assignments for music theory, compose songs, learn music notes. Completing manuscript paper requires a systematic approach and attention to detail. If this is the case, explain to them that sophisticated cursive writing is straightforward, enjoyable, and actually faster than manuscript writing. Some children, on the other hand, believe that cursive writing is difficult. is a super fun for all ages: for boys and girls, kids and adults, teenagers and toddlers, preschoolers and older kids at school. If your kids are already proficient in writing, cursive is the next logical step. Super coloring - free printable coloring pages for kids, coloring sheets, free colouring book, illustrations, printable pictures, clipart, black and white pictures, line art and drawings. Cursive writing worksheets that are printable might assist you in teaching your pupils how to write in cursive. Handwriting practice has a variety of benefits, including enhanced brain activation and improved performance across the board in all academic disciplines. Useful for writing orchestral scores or where you would like to fit a lot of music on to one page. A page containing 16 evenly spaced staves. Our free, printable handwriting activities provide you the opportunity to practice writing cursive letters, words, and phrases. This is a simple page containing 12 staves, evenly spaced. You surely want your child’s writing to be nothing less than picturesque. After learning the letter and a few other things, it is time to focus on the child’s handwriting. One of my very first vector-drawing projects was the creation of a PostScript font that served to automate the creation of data-driven diagrams in a Hypercard stack for configuring the body sections and seating plans for school buses. Many of the identity packages I've built for clients have included custom standalone fonts or modified copies of their style guide font with their logos (when appropriate)-and often additional secondary elements designed to go along with them (custom bullets, etc.)-for just that purpose. It can still be a very handy way to provide a company with cross-platform, accurate, scalable vector graphics requiring no real learning curve to empower office workers to insert identity marks into internal and external documents or databases. (One thing that comes to mind is that it could be a boon to embroidery hobbyists.) But having said that, the fact that actual typographic font design is quite involved does not render it inappropriate for a mainstream general-purpose Bezier drawing program to provide a couple of basic font file format exports. Like Alfred, I wouldn't make it a priority for Affinity, with so many other far more immediately important things still under development. So, like Corel, why not provide bare-bones basic exports for a couple of formats? It's always been quite common for the actual glyphs of fonts to be drawn in mainstream Bezier-based drawing programs, even when the font file itself is built in a full-blown font program. It can be a wonderful thing to have in a drawing program not necessarily for full-blown typographic fonts, but for monospaced 'clipart' fonts. Screenshot of CorelDRAW 2020's export dialog:Įven though Fontographer 1.0 was actually my very first exposure to Bezier-based drawing, I've always applauded Corel's inclusion of this. It was possible to export to TTF way back in the days of CorelDRAW! 3.0… I hope you will consider making this feature available in future versions of Affinity Designer. The ability to create my own fonts is one of the features that I would really love to have in the vector software that I use. I want to be able to use these fonts in Affinity Designer but also in other supporting software that I work with. It would be very helpful to me if I could create fonts from start to finish within Affinity Designer. I want to skip the process of using other software, websites, and templates from other sources in order to be able to create my own font. Because of my constant reliance on using fonts in Affinity Designer, I want to be able to design them within this software, but also complete the entire process and be able to export ready-to-use fonts. Text is used when creating logos and other types of designs for companies that are heavily personalized. The use of fonts is also much more prevalent in vector software than it is in any other software. Affinity Designer focuses on creating vector designs but the font is just as important to the design as the art. I wish the fonts were my own, just as the design is my own.
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